Interview for Mashable and The Verge on “The memory remains”

I’ve recently been interviewed by Mashable and The Verge to comment on a research paper that was published last week on the viewership patterns of Wikipedia articles about aircraft crashes: The memory remains: Understanding collective memory in the digital age, by Ruth García-Gavilanes, Anders Mollgaard, Milena Tsvetkova, and Taha Yasseri of the University of Oxford. The paper focuses on memory triggering patterns, […]

Let’s move! Motivating seniors to live an active lifestyle with Gymcentral

Here’s a piece of research that we’ve recently carried out about the design and evaluation of Gymcentral, a web and tablet application that enables and motivates older adults to participate in group training sessions from home, under the supervision of a real human coach. Research has excensively shown that sedentary life is particularly damaging for older people,…

FBK ranks 1st in Italy for scientific excellence

Great news for FBK after the outcome of the evaluation carried out by the National Agency for the Evaluation of the University and Research System (ANVUR) on behalf of the Ministry of Education, University and Research (MIUR)! ANVUR evaluated 96 universities, 12 research institutions supervised by the Ministry of Education and 26 research organizations for the…

Seminar on affordances, feedforward & feedback

On 17 November 2016 I presented a seminar @i3 on feedforward, affordances and feedback, in the context of multimodal interaction with mid-air hand gestures and speech commands (for the ECOMODE project).

Conceptual map on human-based gestures

As I did for the participatory design with older adults, I made a conceptual map with notes on useful guidelines for designing mid-air gestures. I share it here:

Conceptual map on participatory design for older adults

Some time ago I made a literature review on how to involve older adults in participatory design activities, with particular reference to the design on mid-air one hand gestural interaction. I derived a conceptual map from the papers I found mostly relevant, and sometimes I still find it useful for reference, so I share it here:

To have or not to have gestural interfaces?

Notes from Dan Saffer (2008). Designing gestural interfaces: Touchscreens and interactive devices. O’Reilly Media, Inc. Designing interactive gestures: The basics The design of any product/service should start with the needs of the target user group. We need to ask: Who’s the target user group of the product? What are the needs the product aims to…

ECOMODE project funded under H2020 program

Our project ECOMODE (Event-Driven Compressive Vision for Multimodal Interaction with Mobile Devices) was selected to be funded under the H2020 programme (ICT-22-2014 on Multimodal and Natural computer interaction)! ECOMODE aims at designing and implementing touch-less mobile devices usable also by older adults and visually impaired people. By exploiting the recently matured biologically-inspired technique of event-driven…

UX laddering

Last week I presented a seminar @i3 on UX laddering. Laddering relies upon Means-End Theory proposed by Gutman [1]. According to the theory, people choose a product because its attributes allow achieving certain consequences, which are functional to the fulfilment of personal self-relevant values. One common elicitation method for finding attributes, consequences and values is laddering…

Our research on Nova!

Today the magazine Nòva – Il Sole 24 Ore talks about our research on how to motivate people to have an active lifestyle! The article talks about novel technologies that really meet people’s needs, presented @CHItaly ’13. Among these, there’s our Fitcity project and our conference paper on how to use Transtheoretical Model of Behavior change…